SAFE HOUSE DEFENSE MAP A |
You can defend the Safe House without a single bullet or plank. Planks I find distracting -- not to mention that only really lengthen the whole process. Bullets I'd rather use elsewhere.
CHALLENGE ASSESSMENT
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There are 12 zombies total to kill and they come in four waves of three, appearing always in or behind one of the two major buildings (the one in the upper right and the larger one at left), but where they appear is randomized, so each time will be different.
Timing between the first and second wave varies -- those second three zombies can take a minute to appear or can hit you as the first wave is ending.
The Prepper talks to you for a minute after six are dead -- no zombies are in evidence while he's talking and this is your only chance to loot until all zombies are dead. Do so, as the zombies from the first two waves will almost certainly disintegrate before all 12 are dead.
The Prepper talks again after nine zombies are dead, telling you a few got through earlier.
"THE SCRIPT"
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The script that you want to follow -- and live through this -- is to kill all zombies without using planks or bullets.
As you notice on the map, the Safe House is at the bottom and the blue lines point to the two Xs, which mark where you spend your time almost exclusively. I have marked both Xs in-game with the paint spray can.
The intent of "the script" is to have zombies approach you via the route shown by the lower blue arrow -- ZR smash each as it slides under towards you.
From the Safe House itself, exit and head for the red X -- you're standing between the door and a Cross Over point watching the room in the upper right -- this is the source of the zombies that will be a problem for you. Any zombies that appear at the left of the map are not a problem.
Zombies that leave this room (again, in the upper right) will see you and head for you if you're standing on the red X.
CAUTION: Any zombies you cannot lure into this central corridor for whatever reason (e.g., other zombies) you need to keep an eye on with your radar. If it takes running all over the place to get the zombies on the same side of your fence -- either side -- do it.
Your job while standing there is to draw those zombies towards this central corridor so you can kill them as the come from the proper direction on the green X, spamming radar as you do so to make sure you're not about to get hit.
CAUTION: Always close this door if it's open so you have the additional buffer between you and any zombies appearing in the building behind you.
When you have zombies on you, head for the green X, either crossing over or, preferably, sliding under -- a zombie can smack you after you cross over, they can't do the same after you slide under because the fence is in the way.
NOTE: There's a barrel in the way preventing zombies (not you, just them) from crossing over at the spot near the green X, so they have to slide under.
VARIATIONS TO THE "SCRIPT"
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If any zombies approach you from behind or from the newsstand just above you, you'll have to do some fancy footwork to get all of the zombies on the same side so they don't kill you from behind as you're trying to waste one in front of you, but if you're good luring the zombies on the right side of the map down that central corridor and coming at you from the proper direction, this is easy.
Loot only during two times: after six zombies are dead and after all twelve are dead. Otherwise, stay as close to the red X as possible to lure stray zombies where you want them.
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